Documentation of Met Office MSG products
High Resolution Visible
Imagery
This image shows the reflected solar radiation from the
Earths surface and cloud tops at a spatial resolution equivalent to 1km at the
sub-satellite point but increases for higher latitudes and longitudes away from
the meridian. The images have been normalised by the solar zenith angle to
remove changes in brightness during the day. They are available every 15
minutes. The reflectance is averaged over a broad wavelength range in the
visible part of the spectrum. Cloud shadows are clearly discernible at dawn and
dusk giving an idea of the cloud top height. Aircraft contrails and ship tracks
(in the cloud) can also be seen.
Visible
Imagery
This image shows the reflected solar radiation from the
Earths surface and cloud tops at a spatial resolution equivalent to 3km at the
sub-satellite point but increases for higher latitudes and longitudes away from
the meridian. The images have been normalised by the solar zenith angle to
remove changes in brightness during the day. They are available every 15
minutes. The reflectance is over a narrower spectral band (centred at 0.8
microns) than the high resolution visible channel and so the land surface will
look brighter in this channel over vegetation and land surfaces in general.
Cloud should look the same.
Infra-Red
Imagery
This image shows emitted radiation from the Earths surface
and cloud tops at a spatial resolution equivalent to 3km at the sub-satellite
point but increases for higher latitudes and longitudes away from the meridian.
They are available every 15 minutes. White areas denote cold temperatures and
dark areas denote warm temperatures. Radiation from this channel is averaged
over a narrow spectral band centred at 10.8 microns. At mid-latitudes the
atmosphere is transparent at these wavelengths and so most of the radiation
originates from the surface or cloud tops. The sea surface will not vary in
temperature during the day but the land surface temperature can vary by many
degrees during the diurnal cycle and this can be seen in a movie loop of these
images.
Water Vapour Imagery
This image
shows emitted radiation from the Earths atmosphere and cloud tops at a spatial
resolution equivalent to 3km at the sub-satellite point but increases for higher
latitudes and longitudes away from the meridian. They are available every 15
minutes. White areas denote cold temperatures (cloud tops or moist areas of the
upper troposphere) and dark areas denote warm temperatures (no high clouds and
drier regions of the upper-mid troposphere). Radiation from this channel is
averaged over a narrow spectral band centred at 6.2 microns. Most of the
radiation originates from the upper atmospheric water vapour and cloud tops.
Movie loops of these images can show areas of potential baroclinic development
by showing dry (dark) intrusions appearing in association with areas of ascent
(bright). They are also used as a proxy for potential vorticity of the upper
atmosphere.
Cloud Top Height
Product
This product shows the height of the cloud tops in feet, and
is calculated using the infrared channels at wavelengths of 10.8, 12.0 and 13.4
microns. Three possible algorithms are available for each pixel. In the first,
the minimum residual method is employed to infer the cloud top height by
using data from NWP model profiles to perform radiative transfer calculations,
in order to simulate radiances in all three channels for different cloud top
heights and effective cloud amounts. The method then attempts to find the
solution which minimises the differences between the measured and simulated
radiances in all three channels. A check is also made so as not to place the
cloud top at the bottom of an unstable layer which would cause vigorous
convection if subsequently assimilated into the NWP model. If an acceptable
solution is found, i.e. if a well-defined minimisation is obtained, the value of
cloud top height is accepted. This is typically the case for most mid- and
high-level cloud. If a solution is not found, a single channel approach is used,
the so-called stable layers method, which attempts to match the measured
brightness temperature at 10.8 microns with the simulated value, reducing the
weighting of any solution which would put the cloud top at the base of an
unstable layer. The majority of low-level cloud is processed using this method.
Finally, if an acceptable solution is still not found, a third method is used,
which simply finds the best match between measured and simulated 10.8 microns
brightness temperatures, working from the surface upwards, with no account taken
of atmospheric stability.
Cloud Top Temperature Product
This product
shows the temperature of the cloud tops in degC, and is calculated using the
infrared channels at wavelengths of 10.8, 12.0 and 13.4 microns. Three possible
algorithms are available for each pixel. In the first, the minimum
residual method is employed to infer the cloud top height by using data from NWP
model profiles to perform radiative transfer calculations, in order to simulate
radiances in all three channels for different cloud top heights and effective
cloud amounts. The method then attempts to find the solution which minimises the
differences between the measured and simulated radiances in all three channels.
A check is also made so as not to place the cloud top at the bottom of an
unstable layer which would cause vigorous convection if subsequently assimilated
into the NWP model. If an acceptable solution is found, i.e. if a well-defined
minimisation is obtained, the value of cloud top temperature corresponding to
this height is accepted. This is typically the case for most mid- and high-level
cloud. If a solution is not found, a single channel approach is used, the
so-called stable layers method, which attempts to match the measured brightness
temperature at 10.8 microns with the simulated value, reducing the weighting of
any solution which would put the cloud top at the base of an unstable layer. The
majority of low-level cloud is processed using this method. Finally, if an
acceptable solution is still not found, a third method is used, which simply
finds the best match between measured and simulated 10.8 microns brightness
temperatures, working from the surface upwards, with no account taken of
atmospheric stability.
Coloured Fog Product (only available at
night)
Fog and/or low cloud at night can be detected from the
difference in emissivity of the fog/cloud tops and the underlying surface at 3.9
and 11 microns wavelength. This product uses both measured and simulated
radiances (the latter using an NWP profile) to determine if fog is present. The
magnitude of the difference in radiance between the 2 channels and from the
observed minus simulated radiances is a measure of the fog thickness. The fog
top temperature can also be inferred from the infrared channel radiance. The
intensity of the colour is a measure of the fog thickness and the colour
indicates if the fog top is above freezing (red), around freezing (green) and
below freezing (blue). Areas with no colour are free from fog or low cloud, and
correspond to the 10.8 microns brightness temperature, which is used as a
background for the coloured fog mask.
Greyscale Fog Product (only available
at night)
Fog and/or low cloud at night can be detected from the
difference in emissivity of the fog/cloud tops and the underlying surface at 3.9
and 11 microns wavelength. This product uses both measured and simulated
radiances (the latter using an NWP profile) to determine if fog is present. The
magnitude of the difference in radiance between the 2 channels and from the
observed minus simulated radiances is a measure of the fog thickness.
Differences larger than around 3.5 K, represented by the white end of the colour
scale, correspond to fog or low cloud. Intermediate differences (in the
2.5 3.5 K range) correspond to clear pixels, and differences smaller than
around 2.5 K tend to correspond to mid- and upper-level cloud (and appear as
black).
RGB 'False Colour' 321 Product (only available in the day)
RGB images are composite images
generated by combining two or more channels and displaying in colour. The naming
convention describes which channel is assigned to the red, green and blue
colours. For example RGB 321 means that channel 3 (1.6 micron) is on the red,
channel 2 (0.8 micron) is on the green and channel 1 (0.6 micron) is on the
blue.
This combination can then highlight different physical features through
the differing amounts of red, green and blue and hence give a unique colour to
that feature. In this case, turquoise clouds contain ice crystals, whilst white clouds are water
clouds (inc. fog). Vegetation creates a green signal and sandy areas are pink.
Snow covered ground is turquoise.
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